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I play the drums fairly well (real drums) and liked most of the rhythm interactivity. This game does a great job progressively giving you an addictive challenge. It has some syncopation thrown in for added challenge and interest.The last couple of songs are insanely challenging.
19 songs in all, two difficulty levels. I will play one song a long time before I am ready for the next mission. I am so glad I choose this game based on the reviews here at Amazon. I find myself tapping my foot, nodding my head and tapping away. I agree with some of the other reviewers, Nintendo needs to release EBA II. The whole story line makes me laugh, it is sort of silly, BUT I love to tap to the beat of the songs.
I am totally pleased with my purchase. First let me say I am a 49 year old DS addict.This game is so much fun. It is addictive because you want to get the BEST score. I will be playing this game for a long time.
Not sure how far i am in the game but i've done quite a bit of songs.right now i'm on the one that's from Napoleon Dynomite movie. D: SO HARD.Game's challenging for someone WHO HAS NO RHYTHM :C
If you liked any rhythm game, games that test how well you can follow a song and play to it, this game is a must on the go.Elite Beat Agents follows a trio of secret agents that their sole purpose is to arrive at a troubled scene, after receiving a call for help and your job is to tap along the beat and rhythm of a song to successfully resolve the crisis. Failing to keep the meter up will result in the loss of a song and your option to retry or head back to the map screen.The cutscenes are silly and fun to watch, both good and bad so it makes replaying it to see both an incentive. This also adds to the replayability of the game.To sum it up, a must have for all DS owners and at such a low price now, there is no excuse for not picking up this title and adding it to your collection. Then the agents are called upon and you start off the song and with that the gameplay. After certain points in the song, you are given a reprieve to more cutscenes with either a good cutscene showing if your meter is on the good side or a bad cutscene if your meter is not so great. It sounds corny but when the game it was derived from involves male Japanese high school cheerleaders cheering on a troubled person to a happy ending, you can see there had to be some ways of making the game fit to Western audiences.The game, upon starting for the very first time (used copies need to be hard reset to see this) you are introduced to a tutorial of the game mechanics from the beat markers to the spin wheel. You are then greeted to watching cutscenes, manga inspired panels, depicting what is going on. I wish Nintendo would make more Elite Beat Agents for the DS to play so we can have more songs to tap to.
Now it is a steal of a price for what fun and content the game has. After a few more sections of the song, the final cutscene plays out and with that the ending and you are presented with a chart on how well you kept up the beat. At times I intentionally kept the meter on bad to see what happens throughout.And after a successful completion of a song, you are given the next scenerio to head to along with the next song to play out. Tracks range from "Skater Boy" to "Survivor" to "You are my Inspiration" and "Material Girl". The full songlist can be viewed just by going to Wikipedia.Once you complete the game, a new difficulty level is unlocked with more beats in the song to tap to along with different characters to dance with. There is a good number of full quality songs (for the DS anyways) on the game and the selection of songs is pretty decent and are remixes to fit the game.
After completing it, you are then taken to the game menu.You then have a choice for selecting your desired difficulty, or in game options ranging from seeing your high scores, saved replays of your successful completed songs, additional images of the agents, or an option of setting your handiness from left to right. I would buy this new if you do not want to mess with how to reset a DS game (which isn't all too difficult - can be searched online). The top screen depicts your scene while the bottom shows your incoming beat markers and lines like you are introduced to in the tutorial. There is absolutely no reason not to pick up this title for ANY DS owner. It is nice and allows you to be familiar with the controls for the actual game.
Following the beat successfully results in the top screen showing the good scenes while messing up will show the bad scenes. Quality of the game and songs is good.Playable by any age. I hope that Nintendo has some sense and produce another Elite Beat Agents game regardless of how well they think the game has done.CliffsGreat rhythm game for the DSPrice, reviews, and the fun it has in it allows no excuses to not own this title.Song are remixed and selection is good. I purchased this game new for about $30. There is also a multiplayer option where you have to have two copies of the game and two DS systems to play.After selecting a difficulty, you then pick your scenerio on an overview map.
Again, the quality is very good for a DS game and even better with good sounding headphones for maximum enjoyment.
When you get to the second difficulty level, things start to get a little more difficult, specially in the latest and more difficult stages, but, after trying it some times, you will manage to beat them all. I have managed to have all-300 point hits in just some musics in the easiest level of difficulty and in just one music in the next easiest difficulty level. The thing is that you can get past the 100,000,000 points. THAT is when you will need more then ever too much patience and too much training, practicing, and going back to previously beaten stages to beat them again but now that you are used to it, without missing ANY hit and trying as hard as you can to not miss ANY 300-point hit. So, what is it that I want to tell you. BUT, if you want the 100 million mark (which doesn't bring you any more bonuses at all, just the beauty of having an "1" in that ninth digit and make that ninth digit worth), you will need not only not to miss ANY hit but also score 300 points in MOST of them, which means PRECISION.
:-)). History repeats itself and will probably manage to beat again the 19 available stages. Then comes the real challenge, the hard mode (called Sweatin'). Being a hobbyist drummer, I love rhythms and music and this game got me addicted. How to. The way points are counted and accumulated in this game, if you miss ONE SINGLE hit, during a stage, your total points for that stage will EXTREMELY decrease; you need to start it over and try again until you miss NONE during the whole music.
And THAT is when you find that this game CAN BE A PAIN IN THE NECK because the exact timing for some 300-point hits is just awkward, out of sync with the most obvious references, sometimes in sync with some very obscure element of the music, so obscure that you can do it sometimes, but not always, and hitting 300-point through the whole music without any mistake becomes mostly impossible. You start with the easier level of difficulty, playing the easiest stages, and, one by one, stage by stage, you start practicing, and practicing, and beating the stages and the first difficulty level. I've seen some videos on youtube of some players that do score all 300-point hit in all songs but, for me, it is just impossible. (you will need no more than 5% of the hits with no-300 points, as an average). Anyway, I got to 101 million points being the maximum around 104 million. What I want to tell you is that if you are happy with just beating each stage at each level, the game is not THAT difficult, BUT, if you plan on getting to 80 million points so to unlock all the unlockables, then you will need persistence and practicing a lot.
Initially, it seems not that difficult a game to play. That's when you feel the thrill. THEN, after you get there, you will start looking at that score and you will start thinking why the heck there are NINE digits for the total score and not eitht, after all, 80,000,000 uses eight digits. It reached my limit of patience and skills for the game.So, I removed one star from this game because, when you reach the level where you want all 300-point hits, to get to 100+ million, it becomes, many times, frustrating and irritating because the "point of exact hit" of the markers are too much obscure, even for a hobbyist drummer that knows about rhythm very well like me. I got happy with my acchievement, anyway. First of all, this is an amazing game.
The most advanced stages are really demanding but, again, you will eventually beat them all and advance to the next and last level, the Hard Rock level (that I'd call insane. That is the only way to make points enough to get you to the 80 million mark.
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